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Eiji Aonuma

aka: Eiji Onozuka, 青沼 英二, あおぬま えいじ
Moby ID: 36621

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Credited on 43 games

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The Legend of Zelda: Echoes of Wisdom(2024, Nintendo Switch)Producer
The Legend of Zelda: Tears of the Kingdom(2023, Nintendo Switch)Producer
Hyrule Warriors: Age of Calamity(2020, Nintendo Switch)Zelda Franchise Supervisor
The Legend of Zelda: Link's Awakening(2019, Nintendo Switch)Producer
Cadence of Hyrule: Crypt of the NecroDancer featuring the Legend of Zelda(2019, Nintendo Switch)Special Thanks
Super Smash Bros. Ultimate(2018, Nintendo Switch)Original Game Supervisors (Nintendo)
Hyrule Warriors: Definitive Edition(2018, Nintendo Switch)Zelda Franchise Supervisor
The Elder Scrolls V: Skyrim - Special Edition(2017, Nintendo Switch)Nintendo Co., LTD.
The Legend of Zelda: Breath of the Wild(2017, Nintendo Switch)Producer
The Legend of Zelda: Breath of the Wild - Expansion Pass(2017, Nintendo Switch)Producer
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Eiji Aonuma |青沼 英二|Aonuma Eiji|extra=born 1963}} is a Japanese video game designer and video game director. He currently works for Nintendo, and has overseen several installments in the Legend of Zelda series of video games.

Biography[]

Aonuma attended the Tokyo National University of Fine Arts and Music where he majored in design, working on moving mechanical figures (whose members were articulated), which were essentially marionettes. He graduated in 1988 and then acquired his job at Nintendo, with whom he has remained since.

Aonuma began work on the Super Famicom game Marvelous: Mōhitotsu no Takarajima, which was only released in Japan and was influenced by The Legend of Zelda: A Link to the Past. His first direction on a Zelda game was with The Legend of Zelda: Ocarina of Time, which was developed for the Nintendo 64. He was also the director of the following games in the Legend of Zelda series, The Legend of Zelda: Majora's Mask, the Nintendo 64 sequel to Ocarina of Time, and The Legend of Zelda: The Wind Waker, the first Zelda game for the Nintendo

Eiji Aonuma

Japanese video game designer and producer (born 1963)

Eiji Aonuma (Japanese: 青沼 英二, Hepburn: Aonuma Eiji, born March 16, 1963) is a Japanese video game designer, director, and producer at Nintendo. He is a senior officer within their Nintendo EPD division and serves as the producer of the Legend of Zelda franchise.

Career

Aonuma was born as Eiji Onozuka[1] on March 16, 1963, in Nagano Prefecture, Japan.[2][3] He graduated from the Tokyo University of the Arts in 1988 with a master's degree in composition design, working on animated puppets called karakuri.[4][5] After graduating, he was interviewed at Nintendo. Aonuma met Shigeru Miyamoto during the interview, and showed Miyamoto samples of his college work.[6] He landed a job at Nintendo without ever having played a video game before. He asked his girlfriend about video games, and she introduced him to two Yuji Horii games, Dragon Quest (1986) on the Famicom and The Portopia Serial Murder Case (1983) on the PC-8801, which were the fir

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